Controls and settings
Printed from the live binding table (BINDING_DEFS, defaults of DEFAULT_BINDINGS). Keys can be rebound in Options; only Esc is locked. Pad bindings are fixed.
Movement
| Action | Id | Keys | Pad |
|---|---|---|---|
| Move forward | moveForward | W | LS_UP |
| Move back | moveBack | S | LS_DOWN |
| Move left | moveLeft | A | LS_LEFT |
| Move right | moveRight | D | LS_RIGHT |
| Jump / glide | jump | Space | A |
| Sprint (hold) | sprint | Shift | LS_PRESS |
| Walk toggle | walkToggle | Caps Lock | |
| Crouch (hold to go prone) | crouch | Ctrl | B |
| Dodge | dodge | Alt | X_TAP |
Combat
| Action | Id | Keys | Pad |
|---|---|---|---|
| Attack / draw | primary | LMB | RT |
| Block / aim / brace | ads | RMB | LT |
| Secondary attack / throw aim | secondary | MMB | RB |
| Lock on | lockOn | Mouse 4 | RS_PRESS |
| Reload | reload | R | X |
| Swap weapon set | weaponSwap | X | Y |
Abilities
| Action | Id | Keys | Pad |
|---|---|---|---|
| Ability 1 | ab1 | Q | LB+X |
| Ability 2 | ab2 | F | LB+Y |
| Ability 3 | ab3 | G | LB+B |
| Ability 4 | ab4 | T | LB+A |
| Blessing | blessing | Z | LB+RB |
Hotbar
| Action | Id | Keys | Pad |
|---|---|---|---|
| Hotbar 1 | hotbar1 | 1 | DPAD_LEFT |
| Hotbar 2 | hotbar2 | 2 | DPAD_UP |
| Hotbar 3 | hotbar3 | 3 | DPAD_RIGHT |
| Hotbar 4 | hotbar4 | 4 | DPAD_DOWN |
| Hotbar 5 | hotbar5 | 5 | LB+DPAD_LEFT |
| Hotbar 6 | hotbar6 | 6 | LB+DPAD_UP |
| Hotbar 7 | hotbar7 | 7 | LB+DPAD_RIGHT |
| Hotbar 8 | hotbar8 | 8 | LB+DPAD_DOWN |
World
| Action | Id | Keys | Pad |
|---|---|---|---|
| Interact (tap: use, hold: second action) | interact | E | X_HOLD |
| Ping | ping | V | DPAD_UP_HOLD |
Interface
| Action | Id | Keys | Pad |
|---|---|---|---|
| Inventory | inventory | Tab / I | BACK |
| Map | map | M | BACK_HOLD |
| Skills / spellbook | skills | K | |
| Journal | journal | J | |
| Side panel: open / close | sidePanel | Y | RB_HOLD |
| Chat | chat | Enter | |
| Menu / pause | menu | Esc | START |
| Tiara: squad panel (Shift: next view level) | tiara | L | |
| Tiara: next view level | tiaraDetail |
Building
| Action | Id | Keys | Pad |
|---|---|---|---|
| Rotate piece left | rotatePieceLeft | Wheel up | LB |
| Rotate piece right | rotatePieceRight | Wheel down | RB |
| Build menu (takes the Builder Mallet) | build | B | |
| Free placement (hold) | buildFree | Alt | RS_PRESS |
Settings
Per-device options, saved in the browser.
| Setting | Default | Range or choices |
|---|---|---|
| mouseSensitivity | 1 | 0.1 to 5 |
| invertY | false | |
| fovDeg | 60 | 50 to 110 |
| renderTier | auto | auto, igpu, dgpu |
| graphicsPreset | auto | auto, low, medium, high, ultra, custom |
| lightingQuality | auto | auto, low, medium, high, ultra |
| renderScale | 1 | 0.5 to 1 |
| pixelSize | auto | auto, 1, 2, 3, 4 |
| showDamageNumbers | false | |
| cameraShake | 1 | 0 to 1 |
| weaponMotion | 1 | 0 to 1 |
| viewMode | third | third, first |
| hudScale | 1 | 0.5 to 2 |
| colourblindHud | false | |
| chatEnabled | true | |
| tutorialHints | true | |
| skipTutorial | false | |
| masterVolume | 1 | 0 to 1 |
| sfxVolume | 1 | 0 to 1 |
| uiVolume | 0.8 | 0 to 1 |
| ambienceVolume | 0.8 | 0 to 1 |
| voiceVolume | 1 | 0 to 1 |
| tiaraDetail | minimal | none, minimal, full, panel |
| terrainPath | mesh | mesh, trace |
World modifiers (host chooses when creating a world)
| Modifier | Default | Options |
|---|---|---|
| combat | normal | veryEasy, easy, normal, hard, veryHard |
| deathPenalty | normal | casual, normal, hard, hardcore |
| resources | 1 | 0.5, 1, 1.5, 2, 3 |
| raids | normal | off, fewer, normal, more |
| portals | normal | casual, normal, hard |
| skillGain | 1 | 0.5, 1, 1.5, 2 |
| corruption | true | |
| partyTombstones | ownerOnly | |
| dayLengthS | 1800 | |
| seasonLengthDays | 6 | |
| cropWithering | false | |
| lightningIgnitesBuilds | true | |
| devTools | false | |
| invisibilityVisual | shimmer | shimmer, none |
| wards | false | |
| fishStock | true | |
| gameMode | survival | survival, creative |
Numbers every player should know
- Move: walk 2, run 4, sprint 7 m/s (8 stamina/s), crouch 2, prone 1; swim 2.2, dive breath 30 s then 10 hp/s.
- Pack: 10 x 5 grid (up to 7 rows with bags), 8 hotbar slots, 4 ability slots, 3 food slots, no carry weight.
- Day: 30 minutes (options 20/30/45/60), season 6 days, a new world opens at 07:55 in a fair-weather window. A bed skips the night when every player is in bed.
- Session: up to 10 players in the data (the squad design is 4 slots, see features); solo is an offline host; the pause only exists in solo.