Items with a story
The tooltip carries one developer line per item (see every item); these are the ones that carry the world.
Trophies and the blessings
Each boss leaves a trophy. Laid at the Lightheart Tree it grants that boss's blessing: one active at a time, 300 s, a shared 1200 s cooldown, activated with the blessing key. 8 boss trophies exist. The small-game trophies are not wasted: a hand recipe nails each one to a board as a Mounted kit (Bristleback Tusk, Glade Hart Antler, Duskling Mask, Lynx Skull, Drowned Skull, Frostwolf Fang, Fallen Sigil, Wyvern Crest, Umbral Horn) that hangs on a wall in the trophy's own colours and counts as a comfort source.
| Trophy | Tier | From | Blessing |
|---|---|---|---|
| T1 | The Hollow Stag | ge.blessing.stag | |
| T2 | Grimbark the Elder | ge.blessing.grimbark | |
| T3 | Bonemaw | ge.blessing.bonemaw | |
| T4 | Nythara, the Dim Wyrm | ge.blessing.nythara | |
| T4 | The Drowned Crown | ge.blessing.drowned_crown | |
| T5 | Warlord Vael, the Fallen King | ge.blessing.vael | |
| T6 | The Unlit Seraph | ge.blessing.seraph | |
| T7 | Nocthra, Mother of Dimming | ge.blessing.nocthra | |
| T1 | Bristleback | ||
| T1 | Glade Hart | ||
| T1 | Gloomling | ||
| T2 | Moonlynx | ||
| T3 | Drowned | ||
| T4 | Shadewolf | ||
| T5 | Fallen Legionnaire | ||
| T6 | Rime Drake | ||
| T7 | Void Knight |
Charms and amulets
| Item | T | What it is for | Comes from |
|---|---|---|---|
| T1 | A dawnstone pendant: boosts radiance magic and lumen. | craft @workbench | |
| T1 | A tide pearl: boosts tide magic and lumen. | craft @workbench | |
| T2 | A verdant torc: boosts nature magic and lumen. | craft @arcane | |
| T3 | A starlit locket: boosts starlight magic and lumen. | craft @arcane | |
| T4 | An umbral sigil: boosts umbra magic and lumen. | craft @arcane | |
| T5 | A solar disc: boosts radiance magic and lumen. | craft @arcane | |
| T6 | A mistveil choker: boosts tide magic and lumen. | craft @aether_anvil | |
| T6 | A skystone locket: boosts starlight magic and lumen. | craft @aether_anvil | |
| T7 | A heartstone sigil: boosts umbra magic and lumen. | craft @dawn_altar | |
| T4 | The Ocean Necklace: a legendary amulet of the deep tide. | boss The Drowned Crown | |
| T1 | A Lantern Charm: wear it to carry light with you underground. | craft @workbench | |
| T2 | An Oreseer Charm: a miner's trinket of copper and a dusk eye. | craft @forge; boss Bonemaw | |
| T2 | A Tamer's Whistle: wear it to tame creatures faster. | craft @workbench | |
| T3 | A Runner's Band: wear it for more stamina. | craft @forge | |
| T4 | A Warding Charm: wear it to resist dark damage. | craft @arcane | |
| T3 | A Wraithbane Charm: wear it to resist dark damage. | craft @forge | |
| T4 | An Eelskin Belt: wear it to regain stamina faster. | craft @loom | |
| T5 | A Delver's Lamp Charm: wear it to carry light with you underground. | craft @sunforge | |
| T7 | A Spire Signet: wear it to resist dark and fire damage. | craft @dawn_altar | |
| T2 | A charm of dried spore cap: wear it in a trinket slot to mend a little health over time. | craft @workbench | |
| T4 | A charm of brine crystal: wear it in a trinket slot to turn aside frost. | craft @arcane | |
| T5 | A lens ground from prisms: wear it in a trinket slot to strengthen your spells. | craft @arcane | |
| Verdant Charm | T1 | A verdant charm: boosts nature magic and lumen. | craft @workbench |
| Foreman's Lamp | T3 | The Foreman's Lamp: wear it to carry light with you underground. | boss The Foreman |
| Glimmer Heart | T6 | A Glimmer Heart: wear it for faster lumen regeneration. | boss Glimmerwyrm |
| Abyssal Pearl | T5 | An abyssal pearl: boosts tide magic and lumen. | craft @tide |
| Bubble Charm | T4 | A Bubble Charm: wear it to breathe longer under water. | craft @tide |
Wings, saddles and the legendary
| Item | T | What it is for |
|---|---|---|
| T7 | Dawnfire: a legendary two-handed energy, forged at the Dawn Altar from a Seraph Heart, not conjured by a roll. | |
| T6 | Wildheart: a legendary two-handed energy, forged at an Aether Anvil from Grimbark's Heartseed, not conjured by a roll. | |
| T6 | Starfall: a legendary two-handed energy, forged at an Aether Anvil from a Skycore Shard, not conjured by a roll. | |
| T6 | Voidflame: a legendary two-handed energy, forged at an Aether Anvil from the Crown of Dusk, not conjured by a roll. | |
| T7 | Moontide: a legendary two-handed energy, forged at the Dawn Altar from an Abyssal Core and a Tear, not conjured by a roll. | |
| T4 | The Ocean Necklace: a legendary amulet of the deep tide. | |
| T1 | A glider: wear it, then hold jump in the air to glide. | |
| T3 | A glider: wear it, then hold jump in the air to glide. | |
| T4 | A glider: wear it, then hold jump in the air to glide. | |
| T6 | A glider: wear it, then hold jump in the air to glide. | |
| T2 | An elderwing glider: wear it, then hold jump in the air to glide. The first glider for the Elderwood. | |
| T5 | A sunhawk glider: wear it, then hold jump in the air to glide a long way over the Sunplains. | |
| T7 | Umbral wings: wear them, then hold jump in the air to glide, and climb on lumen. | |
| T7 | The Ancient Elven Nanotech Aegis, worn in Creative mode: it flies, shrugs off all harm and builds at a thought. | |
| Aurochs Saddle | T5 | A saddle: put it on a tamed mount so you can ride. |
| Skyray Harness | T6 | A saddle: put it on a tamed mount so you can ride. |
| Coral Saddle | T4 | A saddle: put it on a tamed mount so you can ride. |
| Bubble Saddle | T5 | A saddle: put it on a tamed mount so you can ride. |
| Manta Harness | T6 | A saddle: put it on a tamed mount so you can ride. |
Quest relics
| Relic | Used in |
|---|---|
| Envoy Seal | peaceEnvoy |
| Stolen Ledger | sabotage |
| Sealed Letter | radiant letters |
| Wreck Relic | diveWreck |
| Drowned Crown | Main arc, chapter 5 |
| Lightheart Leaf | Main arc, chapter 1 |
The Foci: a school in the hand
There are not thirty-five staffs. Every staff and wand keeps the school it was made for, and an elf who wants another school fits a Focus to it: craft the Focus at the Lumen Font from the materials of its school, then fit it to one staff or wand at a Lumen Font of level 4 (the reattune function, the way the Repeater Magazine is fitted at the Moonforge). The Focus is spent, stays on that item wherever it goes (pack, chest, a friend's hands on the other side of the net) and sets the school it casts; fitting another Focus replaces it. A school is open to a staff or wand of tier T once its Focus is craftable at T or below.
| Focus | School | From tier | Craft at the Lumen Font | Materials | Fit |
|---|---|---|---|---|---|
| Radiance | T1 | level 1 | 4 Sunblossom, 2 Dim Mote | level 4 (reattune) | |
| Verdance | T2 | level 1 | 3 Moonroot, 2 Rootwood, 1 Dim Mote | level 4 (reattune) | |
| Umbra | T2 | level 1 | 3 Gloom Resin, 1 Dusk Eye, 1 Dim Mote | level 4 (reattune) | |
| Starlight | T4 | level 2 | 3 Glimmerstone, 2 Dim Mote | level 4 (reattune) | |
| Tide | T4 | level 2 | 2 Pearlstone, 4 Kelp, 2 Shell Sand | level 4 (reattune) |
The five energies
Legendary spell energies, one per school, held in two hands: Dawnfire (Radiance), Wildheart (Verdance), Starfall (Starlight), Voidflame (Umbra), Moontide (Tide). They are not conjured by a roll: each is forged from the heart of a boss, at the Aether Anvil (level 2) or, for the two latest, at the Dawn Altar through its relic function. A character carries at most two, never two of one school; they cannot be dropped.
| Energy | School | Forged at | Consumes |
|---|---|---|---|
| Radiance | dawn altar (level 1, relic) | 1 Seraph Heart, 4 Dawnstone, 2 Aether Crystal | |
| Verdance | aether anvil (level 2) | 1 Heartseed, 8 Skywood, 2 Aether Crystal | |
| Starlight | aether anvil (level 2) | 1 Skycore Shard, 4 Starmetal Bar, 2 Skyglass | |
| Umbra | aether anvil (level 2) | 1 Crown of Dusk, 4 Black Marble, 2 Aether Crystal | |
| Tide | dawn altar (level 1, relic) | 1 Abyssal Core, 1 Nocthra's Tear, 6 Pearlstone, 2 Dusk Crystal |
Materials that name a place
| Material | T | Line |
|---|---|---|
| T2 | A dusk-coloured gemstone: sets in amulets and charms. | |
| T3 | Bark from ancient trees: tough hafts, bows and fishing rods. | |
| T4 | Raw moonsilver. Smelt it into a Moonsilver Bar; too heavy for portals. | |
| T4 | A moonsilver ingot: the metal of tier 4 weapons, armour and tools. | |
| T5 | Raw sunsteel. Smelt it into a Sunsteel Bar; too heavy for portals. | |
| T5 | Sunsteel scrap. Smelt it into a Sunsteel Bar. | |
| T5 | A sunsteel ingot: the metal of tier 5 weapons, armour and tools. | |
| T3 | Star-flax stalks: woven into linen thread. | |
| T6 | Raw starfall ore. Smelt it into a Starmetal Bar; too heavy for portals. | |
| T6 | A starmetal ingot: the metal of tier 6 weapons, armour and tools. | |
| T6 | Light skywood: tier 6 picks, rods and arrows. | |
| T6 | Clear skyglass: shields and skyweave cloth. | |
| T6 | A stone from the sky isles: cut into a locket that holds the starlight. | |
| T7 | A voidsteel ingot: the metal of tier 7 weapons, armour and tools. | |
| T7 | A heartstone dug from the ashen deep: set in a sigil that bends the dark to your hand. | |
| T7 | A corestone shard: the heart of an anchor stone that keeps a building standing. | |
| T7 | A dusk crystal: void arrows, vestments and starwine. | |
| T7 | A dawnstone: dawn bread, vestments and the dawn altar. | |
| T2 | A moonroot: stews, lumen broth and tonics. | |
| T7 | A voidroot: roasts and starwine gel. | |
| T2 | A pale flower that opens only at night among the honeycap of the Elderwood: brew it into moonpetal tea. | |
| T6 | An ember core: the banked heart of a magma wight, brewed into an elixir against fire. | |
| T7 | The seal of the Dusk Spire: dropped where the spire's guardian falls, cast into a signet that wards the dark and the fire. | |
| T4 | A Star Focus: fit it to a staff or wand at a Lumen Font (level 4) and that item casts Starlight. | |
| Voidsteel Scrap | T7 | Voidsteel scrap: smelt it in a Smelter into a Voidsteel Bar. |
| Abyssal Core | T7 | An abyssal core: the cold heart of an Abyssal Horror; it is forged into the Moontide energy at the Dawn Altar. |
| Drowned Sigil | T4 | A drowned sigil: part of a boss offering at an altar. |
| Heartseed | T2 | A heartseed: the living core of Grimbark the Elder; it is forged into the Wildheart energy at an Aether Anvil. |
| Skycore Shard | T4 | A skycore shard: the core of Nythara, the Dim Wyrm; it is forged into the Starfall energy at an Aether Anvil. |
| Crown of Dusk | T5 | A crown of dusk: the circlet of the Fallen King; it is forged into the Voidflame energy at an Aether Anvil. |
| Seraph Heart | T6 | A seraph heart: the last light of the Unlit Seraph; it is forged into the Dawnfire energy at the Dawn Altar. |