The dark and the night
The opposite of the light is the dusk: a dark faction of dim things (gloomlings, wisps, wraiths, fallen knights, void knights) that grow stronger toward the Ashen lands and come out in force at night. They are weak to light and resist the dark. The main arc says it plainly:
"[place] stands at the edge of the dusk."
"[rival] gather at [other]. This is where the dusk makes its stand."
The night
3 creatures only appear at night (Hollow Wisp, Bog Wraith, Night Terror). Dark creatures spawn at 1.5 times the weight at night. A torch lights the dark and never burns out; a fire is a small sun. The tutorial puts it in one line: Night belongs to the Dark. Go back to your fire with the torch in your hand and wait for dusk. A bed with every player in it skips the night.
Dark weathers (Voidmist surge, Ash storm) make dark creatures hit 20% harder; storms muffle hearing, which helps a hiding player.
Raids: the Dusk Tides
Each boss kill sets a world key, and the key arms the raid of the same tier. The dark assaults a settlement or the player base in waves:
| Raid | Armed by | Waves |
|---|---|---|
| The Hollow Hunts | boss_stag | 8 Gloomling, 2 Blightboar |
| Duskborn Onslaught | boss_grimbark | 6 Duskborn Skulker, 2 Duskborn Shaman, 1 Duskborn Brute |
| Mire Rising | boss_bonemaw | 6 Drowned, 2 Mire Ooze |
| Wyrm's Shadow | boss_nythara | 3 Rime Drake |
| The Fallen March | boss_vael | 6 Fallen Legionnaire, 2 Fallen Pyrecaller |
| Eclipse Tide | boss_seraph | 4 Hollow Seraph, 2 Night Terror |
| The Unlit Host | boss_nocthra | 4 Void Knight, 2 Umbral Magus, 1 Abyssal Horror |
The hosts of the dark
| Creature | Tier | Where |
|---|---|---|
| Gloomling | T1 | Glade; Rootdeep (underground); adds of The Hollow Stag |
| Blightboar | T1 | Glade; raid: The Hollow Hunts; site: ruin |
| Hollow Wisp | T1 | Glade (night only); Elderwood (night only); site: rift |
| Crypt Husk | T1 | adds of Crypt Warden; site: crypt; site: barrow |
| Duskborn Skulker | T2 | Elderwood; adds of Grimbark the Elder; raid: Duskborn Onslaught |
| Duskborn Shaman | T2 | Elderwood; raid: Duskborn Onslaught; site: dark_elf |
| Duskborn Brute | T2 | Elderwood; raid: Duskborn Onslaught; site: dark_elf |
| Rootwraith | T2 | Elderwood; site: ruin |
| Barrow Dead | T2 | site: crypt; site: barrow |
| Barrow Archer | T2 | site: crypt; site: barrow |
| Tunnelgrub | T2 | Rootdeep (underground); site: delve; site: deep_hall |
| Drowned | T3 | Mirefen; Stonehollow (underground); adds of Drowned Captain |
| Mire Ooze | T3 | Mirefen; raid: Mire Rising; site: mire_crypt |
| Mire Oozeling | T3 | site: mire_crypt |
| Bog Wraith | T3 | Mirefen (night only); site: rift; site: mire_crypt |
| Leechmaw | T3 | Mirefen; adds of Bonemaw; adds of Mire Matriarch |
| Hex Witch | T3 | Mirefen; site: mire_crypt |
| Deepcrawler | T3 | Stonehollow (underground); Glimmerdeep (underground); site: delve |
| Shadewolf | T4 | Frostpeaks; site: frost_cave; site: rift |
| Frost Revenant | T4 | Frostpeaks; Rimewild; site: frost_cave |
| Rime Drake | T4 | Frostpeaks; adds of Nythara, the Dim Wyrm; raid: Wyrm's Shadow |
| Glimmer-eater | T4 | Stonehollow (underground); Glimmerdeep (underground); adds of Glimmerwyrm |
| Reef Stalker | T4 | Deep Tide: Shallows; Deep Tide: Coral Reach; Deep Tide: Open Deep |
| Kelp Lurker | T4 | Deep Tide: Kelp Forest; site: kelp; site: sea_ruin |
| Siren | T4 | Deep Tide: Kelp Forest; Deep Tide: Coral Reach; adds of The Drowned Crown |
| Abyssal Angler | T4 | Deep Tide: Coral Reach; Deep Tide: Open Deep; Deep Tide: Abyssal Trench |
| Abyss Eel | T4 | Deep Tide: Open Deep; Deep Tide: Abyssal Trench; site: deep_temple |
| Drowned Sentinel | T4 | site: deep_temple; site: drowned |
| Fallen Legionnaire | T5 | Sunplains; adds of Warlord Vael, the Fallen King; adds of Dusk Commander |
| Fallen Pyrecaller | T5 | Sunplains; adds of Warlord Vael, the Fallen King; raid: The Fallen March |
| Fallen Berserker | T5 | Sunplains; site: sun_temple; site: dark_elf |
| Deathmoth | T5 | Sunplains (more at night); site: sun_temple |
| Lost Delver | T5 | Glimmerdeep (underground); adds of The Foreman; adds of Deep Overseer |
| Hollow Seraph | T6 | Veilmist; Sky_isles; adds of The Unlit Seraph |
| Voidray | T6 | Veilmist; Sky_isles; site: sky |
| Mist Revenant | T6 | Veilmist; site: crypt; site: barrow |
| Rimeborn Stalker | T6 | Rimewild; site: frost_cave; site: ruin |
| Magma Wight | T6 | Umbral Reach (underground); Emberheart (underground); site: delve |
| Void Knight | T7 | Ashen; Umbral Reach (underground); adds of Nocthra, Mother of Dimming |
| Umbral Magus | T7 | Ashen; adds of Maelor of the Dusk Spire; raid: The Unlit Host |
| Abyssal Horror | T7 | Ashen; raid: The Unlit Host; site: abyss |
| Night Terror | T6 | Veilmist (night only); Ashen (night only); raid: Eclipse Tide |
| Hollow Colossus | T7 | Emberheart (underground); adds of Heart of the Deep; site: deep_hall |
| Capback | T2 | Shroom; site: shroom |
| Rimeback | T4 | Ice; site: floe |
| Rift Heart | T1 |
Dark magic
The Umbra school is dark magic: Shadowstep, Drain Essence, Veil of Night, Umbral Brand. Casting it raises Corruption (a world modifier can turn this off). The dark clans stand in the dark half of the alignment scale; the dusk border is where the main arc ends.
Seven lords
Each tier has one boss, and the last is the Mother of Dimming:
| Boss | Tier | Site |
|---|---|---|
| The Hollow Stag | T1 | wellspring |
| Grimbark the Elder | T2 | wellspring |
| Bonemaw | T3 | wellspring |
| Nythara, the Dim Wyrm | T4 | wellspring |
| The Drowned Crown | T4 | deepArena |
| Warlord Vael, the Fallen King | T5 | wellspring |
| The Unlit Seraph | T6 | wellspring |
| Nocthra, Mother of Dimming | T7 | wellspring |