An 8-bit voxel sci-fi survival game: elves, ancient nanotech and a medieval spice. Dig, build from a kit, farm, fish, tame, sail and fight in a world that is the same on every machine from one seed. Play with a squad of friends, right in your browser.
What you will find
Smooth terrain look
The voxel field reads smooth: per-pixel normals, interpolated light, native resolution, pixel size option.
Planned Voronoi towns
Hamlets to capitals laid out with streets, squares, walls, lots and farmsteads from kit pieces.
Residents, guards, animals
Residents with jobs, a daily schedule, market and rest days, guards on patrol, street lamps.
Farming
Ten crops (Cloudberry, Frostberry and Voidroot grow from hand-crafted seeds), five saplings, tilling, watering, pests, seasons.
Cooking and food
Hearth, oven, fermenter, cauldron; three food slots with no duplicates.
Fishing
Rods, bait, cast, hook window, reel; fourteen species by water, depth, time and season (the Veil Lamprey is the mist-water fish, at night).
Taming and mounts
Twelve species (a beast for every land: Bog Hound, Rime Elk, Mistcat, Cinder Boar), feeding, commands, breeding, names, saddles.
Ships and rails
Raft, reedrunner and moonkeel with sails; mine rails and two cart kinds.
Deep Tide
Five underwater zones, breath, the trident, the Ocean Necklace.
Dungeons and bosses
Seven progression bosses at wellsprings, optional deep bosses, dungeon mini-bosses, raids.
Weather and seasons
Sixteen weathers, four seasons, lightning, wind, winter on the lowlands.
Two-player session over the real transport
A host and a joiner form a session after the smoke test (one machine, three tabs, real WebRTC transport).
The basics
Every key and setting. WebGPU is needed: a current Chrome or Edge on a desktop works best.
Lore
The world and its clans
Ten biomes, the clans, and what the world remembers.
The elves and the Ancient Nanotech
The elves, the Ancient Nanotech and the Aether.
The dark and the night
What walks at night and why.
The hamlet, towns and their people
Hamlets, towns and the people in them.
The story: first hour, main arc, radiant quests
The first hour, the main arc, radiant quests.
Items with a story
Items with a story to tell.
Creatures of the world
Creatures, wild and dark.
The Deep Tide
Five zones under the water.
Reference
every item
Every item with its icon, recipe, source and use.
recipes and stations
Stations and what they make.
creatures, bosses, raids, spawns
Stats, drops, bosses and raids.
biomes, strata, tiers
Biomes, strata and tiers.
build pieces
Every piece of the building kit.
quests, dialogue hooks, hints
Quests, dialogue and hints.
abilities and skills
Abilities and skills.
controls and settings
Keys, settings, world modifiers.
farming, cooking, fishing, taming, vehicles, weather
Farming, cooking, fishing, taming, ships and weather.